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BASIC SKYRIM ALCHEMY RECIPES MOD
Whether you’re a stealthy poisoner or an action hero, this mod will help make your adventures more fun. This mod was created by Simon Magus and DeltaRider. They’re not about to let a little bit of waste stand in their way! So when they find an effects that just doesn’t work, like one where all your opponent’s cards are placed on top or back three spots from where you played them–they get rid of it without hesitation because they believe every detail matters. It also normalizes ingredients so that their values are more consistent with one another as well as reducing generic potion power levels for both players AND creatives alike! On top of all this amazing work done by its developers The apothacker has been rebalanced accordingly too ensuring player level ups will still be much faster than vanilla gameplay!Īnd lastly, the team at Apothecary has spent countless hours developing and testing each effect. The Apothecary mod is designed to balance the existing drinks, foods and alchemy systems while adding powerful new effects. Then, imagine that same beverage with an unfamiliar flavor – maybe bile or ash? If you’re anything like me when I played Vanilla SKYRIM, then these days are going to seem very foreign indeed! Fortunately though this isn’t just any old mod Apothecary takes care our needs by normalizing all ingredients so they have a uniform effect on the player.Īdditionally, It balances existing drinks while adding powerful new effects to the game with care for balance this ensures players still level up faster than vanilla without any one item being too strong or weak – even if you’re making your own custom creations! Alchemy perks include Alchemist that increases the strength of poisons and potions you create, Physician which increases the power of health and magicka potions, Benefactor which increases the magnitude of beneficial effects in potions you create, Experimenter which lets you reveal the first 2 effects of an ingredient by eating it, Snakeblood which grants you 50% resistance to all poisons, purity which removes unwanted effects from potions and poisons, Poisoner which increases the power of poisons you make, Concentrated Poison which increases the duration of the poison on your weapon, and Green Thumb that lets you gather two ingredients from plants.Take a sip of your favorite drink and feel the satisfaction as it goes down smoothly. Breton, Dark Elves, Khajiit, and Wood elves start with a +5 Alchemy skill bonus. Continue to experiment to learn new effects and find better combinations. As you discover ingredients with matching effects, the Alchemy Lab menu will remember the matches for future use. If you drink two potions with the same effect, only the most powerful is applies, so wait for one potion to wear off before drinking the next. To use a potion, activate it in your inventory to drink it. To use a poison, activate it in your inventory to apply it to your equipped weapon. It all depends on the effects of the ingredients you used. Potions may have weaker harmful effects, and poisons may have weaker beneficial effects. The resulting item is a potion if its strongest effect is beneficial, and a poison if its strongest effect is harmful. If none of their effects match, crafting fails and you lose the ingredients. If the ingredients share at least one effect, you succeed: You get the resulting potion or poison and learn all of the effects that matched.
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BASIC SKYRIM ALCHEMY RECIPES FULL
For a full list of effects, see our Skyrim Alchemy Ingredients Guide At an Alchemy Lab, you can combine any two or three ingredients and attempt to make a potion with them.
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To learn the other effects, experiment with it. You can learn the first effect of any ingredient by selecting it in your inventory and eating it.
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Alchemy Labs allow you to create potions and poisons by combining ingredients that you find in the world.